When the last mirror is destroyed, the target will be Rooted and Silenced. Mages can conjure a set of Mirrors of Torment that shatter to deal Shadow damage and slow the targeted enemy whenever they attack or cast a spell.Hunters can fire a Flayed Shot that does Shadow damage over time and gives them a chance of gaining a Flayer's Mark buff that allows them to ignore the health restrictions on their next Kill Shot.However, if they stop casting or attacking, they'll lose a percent of their health based on the number of stacks and then be stunned, ending the effect. Druids can enter a Ravenous Fury that increases their damage, healing, and haste by stacking percentages.Sinful Brand will automatically be applied to nearby enemies when a Demon Hunter activates Metamorphosis. Demon Hunters can hit enemies with a Sinful Brand that does Shadow damage over time and reduces their casting and melee attack speeds.Enemies in the area will take Shadow damage over time and grant you Runic Power up to your maximum. Death Knights can conjure a Swarming Mist which ups their Dodge.Players will also receive a combat power based on their class and specialization: Source: Blizzard Entertainment (Image credit: Source: Blizzard Entertainment)Īll characters that join the Venthyr Covenant will gain the movement power Door of Shadows, though it's not really clear how it works yet. They're divided into three types: Gargons are quadrupeds that patrol the city streets, Dredbats are airborne sentries, and the Stoneborn are winged fighters who fight with a variety of weapons. Revendreth is protected by anima-infused living statues called the Stone Legion. He rules from Castle Nathria, an ancient structure that may also house some even darker power. Denathrius' center of power is the Castle Ward, which is home to the nobles of his inner circle and the Countess, Harvester of Desire. He gives souls a taste of hope and freedom as they run through his hunting grounds only to chase them down and drink their pride. The Fearstalker, Harvester of Dread, has found a powerful way to extract anima in the Forest Ward. The area is home to many dredgers who perform menial tasks and will even sacrifice themselves to entertain their masters. Its residents spend most of their time engaged in hard labor, which has only gotten more difficult due to the anima drought, and they dream of a better unlife. You'll begin your time in Revendreth in he Village Ward, Darkhaven, a hamlet ruled by the Harvester of Envy.
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